Mariya Ryzhkova (Music & Sound Design)'s profile

Ethereal Organ: Crafting Haunting Atmospheres for Game

In crafting the music for this scene in Adler Choke, my objective was to immerse players in an atmospheric blend of uncertainty and foreboding. 

This scene serves as a nexus within the game, accessible from any point, where players can alter their arsenal and attire. The overarching mood is one of gloom and existential limbo, evoking the sensation of being stranded between worlds.

As players navigate this ethereal junction, the music envelops them in a haunting soundscape, amplifying the sense of unease and uncertainty.

Ethereal Organ: Crafting Haunting Atmospheres for Game
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Ethereal Organ: Crafting Haunting Atmospheres for Game

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